PpokeDDChampions

Abilities

311 abilities

NameDescriptionUsage
StenchHas a 10% chance of making target Pokémon flinch with each hit.0.0%
DrizzleSummons rain that lasts indefinitely upon entering battle.0.0%
Speed BoostRaises Speed one stage after each turn.0.0%
Battle ArmorProtects against critical hits.0.0%
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.0.0%
DampPrevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.0.0%
LimberPrevents paralysis.0.0%
Sand VeilIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.0.0%
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.0.0%
Volt AbsorbAbsorbs Electric moves, healing for 1/4 max HP.0.0%
Water AbsorbAbsorbs Water moves, healing for 1/4 max HP.0.0%
ObliviousPrevents infatuation and protects against Captivate.0.0%
Cloud NineNegates all effects of weather, but does not prevent the weather itself.0.0%
Compound EyesIncreases moves' accuracy to 1.3×.0.0%
InsomniaPrevents sleep.0.0%
Color ChangeChanges type to match when hit by a damaging move.0.0%
ImmunityPrevents poison.0.0%
Flash FireProtects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.0.0%
Shield DustProtects against incoming moves' extra effects.0.0%
Own TempoPrevents confusion.0.0%
Suction CupsPrevents being forced out of battle by other Pokémon's moves.0.0%
IntimidateLowers opponents' Attack one stage upon entering battle.0.0%
Shadow TagPrevents opponents from fleeing or switching out.0.0%
Rough SkinDamages attacking Pokémon for 1/8 their max HP on contact.0.0%
Wonder GuardProtects against damaging moves that are not super effective.0.0%
LevitateEvades Ground moves.0.0%
Effect SporeHas a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.0.0%
SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.0.0%
Clear BodyPrevents stats from being lowered by other Pokémon.0.0%
Natural CureCures any major status ailment upon switching out.0.0%
Lightning RodRedirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.0.0%
Serene GraceDoubles the chance of moves' extra effects occurring.0.0%
Swift SwimDoubles Speed during rain.0.0%
ChlorophyllDoubles Speed during strong sunlight.0.0%
IlluminateDoubles the wild encounter rate.0.0%
TraceCopies an opponent's ability upon entering battle.0.0%
Huge PowerDoubles Attack in battle.0.0%
Poison PointHas a 30% chance of poisoning attacking Pokémon on contact.0.0%
Inner FocusPrevents flinching.0.0%
Magma ArmorPrevents freezing.0.0%
Water VeilPrevents burns.0.0%
Magnet PullPrevents Steel opponents from fleeing or switching out.0.0%
SoundproofProtects against sound-based moves.0.0%
Rain DishHeals for 1/16 max HP after each turn during rain.0.0%
Sand StreamSummons a sandstorm that lasts indefinitely upon entering battle.0.0%
PressureIncreases the PP cost of moves targetting the Pokémon by one.0.0%
Thick FatHalves damage from Fire and Ice moves.0.0%
Early BirdMakes sleep pass twice as quickly.0.0%
Flame BodyHas a 30% chance of burning attacking Pokémon on contact.0.0%
Run AwayEnsures success fleeing from wild battles.0.0%
Keen EyePrevents accuracy from being lowered.0.0%
Hyper CutterPrevents Attack from being lowered by other Pokémon.0.0%
PickupPicks up other Pokémon's used and Flung held items. May also pick up an item after battle.0.0%
TruantSkips every second turn.0.0%
HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.0.0%
Cute CharmHas a 30% chance of infatuating attacking Pokémon on contact.0.0%
PlusIncreases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.0.0%
MinusIncreases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.0.0%
ForecastChanges Castform's type and form to match the weather.0.0%
Sticky HoldPrevents a held item from being removed by other Pokémon.0.0%
Shed SkinHas a 33% chance of curing any major status ailment after each turn.0.0%
GutsIncreases Attack to 1.5× with a major status ailment.0.0%
Marvel ScaleIncreases Defense to 1.5× with a major status ailment.0.0%
Liquid OozeDamages opponents using leeching moves for as much as they would heal.0.0%
OvergrowStrengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.0.0%
BlazeStrengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.0.0%
TorrentStrengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.0.0%
SwarmStrengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.0.0%
Rock HeadProtects against recoil damage.0.0%
DroughtSummons strong sunlight that lasts indefinitely upon entering battle.0.0%
Arena TrapPrevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.0.0%
Vital SpiritPrevents sleep.0.0%
White SmokePrevents stats from being lowered by other Pokémon.0.0%
Pure PowerDoubles Attack in battle.0.0%
Shell ArmorProtects against critical hits.0.0%
Air LockNegates all effects of weather, but does not prevent the weather itself.0.0%
Tangled FeetDoubles evasion when confused.0.0%
Cud ChewCauses the Pokémon to reuse an already consumed Berry at the end of the next turn.0.0%
Motor DriveAbsorbs Electric moves, raising Speed one stage.0.0%
RivalryIncreases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.0.0%
SteadfastRaises Speed one stage upon flinching.0.0%
Snow CloakIncreases evasion to 1.25× during hail. Protects against hail damage.0.0%
GluttonyMakes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.0.0%
Anger PointRaises Attack to the maximum of six stages upon receiving a critical hit.0.0%
UnburdenDoubles Speed upon using or losing a held item.0.0%
HeatproofHalves damage from Fire moves and burns.0.0%
SimpleDoubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.0.0%
Dry SkinCauses 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.0.0%
DownloadRaises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.0.0%
Iron FistStrengthens punch-based moves to 1.2× their power.0.0%
Poison HealHeals for 1/8 max HP after each turn when poisoned in place of damage.0.0%
AdaptabilityIncreases the same-type attack bonus from 1.5× to 2×.0.0%
Skill LinkExtends two-to-five-hit moves and Triple Kick to their full length every time.0.0%
HydrationCures any major status ailment after each turn during rain.0.0%
Solar PowerIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.0.0%
Quick FeetIncreases Speed to 1.5× with a major status ailment.0.0%
Orichalcum PulseTurns the sunlight harsh when entering battle, and boosts Attack while active.0.0%
NormalizeMakes the Pokémon's moves all act Normal-type.0.0%
SniperStrengthens critical hits to inflict 3× damage rather than 2×.0.0%
Magic GuardProtects against damage not directly caused by a move.0.0%
No GuardEnsures all moves used by and against the Pokémon hit.0.0%
StallMakes the Pokémon move last within its move's priority bracket.0.0%
SharpnessPowers up slicing moves.0.0%
TechnicianStrengthens moves of 60 base power or less to 1.5× their power.0.0%
Leaf GuardProtects against major status ailments during strong sunlight.0.0%
KlutzPrevents the Pokémon from using its held item in battle.0.0%
Mold BreakerBypasses targets' abilities if they could hinder or prevent a move.0.0%
Super LuckRaises moves' critical hit rates one stage.0.0%
AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move.0.0%
AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.0.0%
ForewarnReveals the opponents' strongest move upon entering battle.0.0%
UnawareIgnores other Pokémon's stat modifiers for damage and accuracy calculation.0.0%
Tinted LensDoubles damage inflicted with not-very-effective moves.0.0%
FilterDecreases damage taken from super-effective moves by 1/4.0.0%
Slow StartHalves Attack and Speed for five turns upon entering battle.0.0%
ScrappyLets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.0.0%
Storm DrainRedirects single-target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.0.0%
Ice BodyHeals for 1/16 max HP after each turn during hail. Protects against hail damage.0.0%
Solid RockDecreases damage taken from super-effective moves by 1/4.0.0%
Snow WarningSummons hail that lasts indefinitely upon entering battle.0.0%
Honey GatherThe Pokémon may pick up Honey after battle.0.0%
FriskReveals an opponent's held item upon entering battle.0.0%
RecklessStrengthens recoil moves to 1.2× their power.0.0%
MultitypeChanges Arceus's type and form to match its held Plate.0.0%
Flower GiftIncreases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight.0.0%
Bad DreamsDamages sleeping opponents for 1/8 their max HP after each turn.0.0%
PickpocketSteals attacking Pokémon's held items on contact.0.0%
Sheer ForceStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.0.0%
ContraryInverts stat changes.0.0%
UnnervePrevents opposing Pokémon from eating held Berries.0.0%
DefiantRaises Attack two stages upon having any stat lowered.0.0%
DefeatistHalves Attack and Special Attack at 50% max HP or less.0.0%
Cursed BodyHas a 30% chance of Disabling any move that hits the Pokémon.0.0%
HealerHas a 30% chance of curing each adjacent ally of any major status ailment after each turn.0.0%
Friend GuardDecreases all direct damage taken by friendly Pokémon to 0.75×.0.0%
Weak ArmorRaises Speed and lowers Defense by one stage each upon being hit by a physical move.0.0%
Heavy MetalDoubles the Pokémon's weight.0.0%
Light MetalHalves the Pokémon's weight.0.0%
MultiscaleHalves damage taken from full HP.0.0%
Toxic BoostIncreases Attack to 1.5× when poisoned.0.0%
Flare BoostIncreases Special Attack to 1.5× when burned.0.0%
HarvestHas a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.0.0%
TelepathyProtects against friendly Pokémon's damaging moves.0.0%
MoodyRaises a random stat two stages and lowers another one stage after each turn.0.0%
OvercoatProtects against damage from weather.0.0%
Poison TouchHas a 30% chance of poisoning target Pokémon upon contact.0.0%
RegeneratorHeals for 1/3 max HP upon switching out.0.0%
Big PecksProtects against Defense drops.0.0%
Sand RushDoubles Speed during a sandstorm. Protects against sandstorm damage.0.0%
Wonder SkinLowers incoming non-damaging moves' base accuracy to exactly 50%.0.0%
AnalyticStrengthens moves to 1.3× their power when moving last.0.0%
IllusionTakes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.0.0%
ImposterTransforms upon entering battle.0.0%
InfiltratorBypasses Light Screen, Reflect, and Safeguard.0.0%
MummyChanges attacking Pokémon's abilities to Mummy on contact.0.0%
MoxieRaises Attack one stage upon KOing a Pokémon.0.0%
JustifiedRaises Attack one stage upon taking damage from a Dark move.0.0%
RattledRaises Speed one stage upon being hit by a Dark, Ghost, or Bug move.0.0%
Magic BounceReflects most non-damaging moves back at their user.0.0%
Sap SipperAbsorbs Grass moves, raising Attack one stage.0.0%
PranksterRaises non-damaging moves' priority by one stage.0.0%
Sand ForceStrengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.0.0%
Iron BarbsDamages attacking Pokémon for 1/8 their max HP on contact.0.0%
Supersweet SyrupOnce per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage. 0.0%
Zen ModeChanges Darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise.0.0%
Victory StarIncreases moves' accuracy to 1.1× for friendly Pokémon.0.0%
TurboblazeBypasses targets' abilities if they could hinder or prevent moves.0.0%
TeravoltBypasses targets' abilities if they could hinder or prevent moves.0.0%
Aroma VeilProtects allies against moves that affect their mental state.0.0%
Flower VeilProtects friendly Grass Pokémon from having their stats lowered by other Pokémon.0.0%
Cheek PouchRestores HP upon eating a Berry, in addition to the Berry's effect.0.0%
ProteanChanges the bearer's type to match each move it uses.0.0%
Fur CoatHalves damage from physical attacks.0.0%
MagicianSteals the target's held item when the bearer uses a damaging move.0.0%
BulletproofProtects against bullet, ball, and bomb-based moves.0.0%
CompetitiveRaises Special Attack by two stages upon having any stat lowered.0.0%
Strong JawStrengthens biting moves to 1.5× their power.0.0%
RefrigerateTurns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power.0.0%
Sweet VeilPrevents friendly Pokémon from sleeping.0.0%
Stance ChangeChanges Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield.0.0%
Gale WingsRaises Flying moves' priority by one stage.0.0%
Mega LauncherStrengthens aura and pulse moves to 1.5× their power.0.0%
Grass PeltBoosts Defense while Grassy Terrain is in effect.0.0%
SymbiosisPasses the bearer's held item to an ally when the ally uses up its item.0.0%
Tough ClawsStrengthens moves that make contact to 1.33× their power.0.0%
PixilateTurns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power.0.0%
GooeyLowers attacking Pokémon's Speed by one stage on contact.0.0%
AerilateTurns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power.0.0%
Parental BondLets the bearer hit twice with damaging moves. The second hit has half power.0.0%
Dark AuraStrengthens Dark moves to 1.33× their power for all friendly and opposing Pokémon.0.0%
Fairy AuraStrengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon.0.0%
Aura BreakMakes Dark Aura and Fairy Aura weaken moves of their respective types.0.0%
Primordial SeaCreates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail.0.0%
Hadron EngineCreates an Electric Terrain when entering battle, and boosts Special Attack while active.0.0%
Desolate LandCreates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail.0.0%
Delta StreamCreates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon.0.0%
StaminaRaises this Pokémon's Defense by one stage when it takes damage from a move.0.0%
Wimp OutThis Pokémon automatically switches out when its HP drops below half.0.0%
Emergency ExitThis Pokémon automatically switches out when its HP drops below half.0.0%
Water CompactionRaises this Pokémon's Defense by two stages when it's hit by a Water move.0.0%
MercilessThis Pokémon's moves critical hit against poisoned targets.0.0%
Shields DownTransforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.0.0%
StakeoutThis Pokémon's moves have double power against Pokémon that switched in this turn.0.0%
Water BubbleHalves damage from Fire moves, doubles damage of Water moves, and prevents burns.0.0%
SteelworkerThis Pokémon's Steel moves have 1.5× power.0.0%
BerserkRaises this Pokémon's Special Attack by one stage every time its HP drops below half.0.0%
Slush RushDuring Hail, this Pokémon has double Speed.0.0%
Long ReachThis Pokémon's moves do not make contact.0.0%
Liquid VoiceSound-based moves become Water-type.0.0%
TriageThis Pokémon's healing moves have their priority increased by 3.0.0%
GalvanizeThis Pokémon's Normal moves are Electric and have their power increased to 1.2×.0.0%
Surge SurferDoubles this Pokémon's Speed on Electric Terrain.0.0%
SchoolingWishiwashi becomes Schooling Form when its HP is 25% or higher.0.0%
DisguisePrevents the first instance of battle damage.0.0%
OpportunistCopies stat boosts by the opponent.0.0%
Battle BondTransforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times.0.0%
Power ConstructTransforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%.0.0%
CorrosionThis Pokémon can inflict poison on Poison and Steel Pokémon.0.0%
ComatoseThis Pokémon always acts as though it were Asleep.0.0%
Queenly MajestyOpposing Pokémon cannot use priority attacks.0.0%
Innards OutWhen this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.0.0%
DancerWhenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.0.0%
BatteryAlly Pokémon's moves have their power increased to 1.3×.0.0%
FluffyDamage from contact moves is halved. Damage from Fire moves is doubled.0.0%
DazzlingOpposing Pokémon cannot use priority attacks.0.0%
Soul-HeartThis Pokémon's Special Attack rises by one stage every time any Pokémon faints.0.0%
Tangling HairWhen this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage.0.0%
ReceiverWhen an ally faints, this Pokémon gains its Ability.0.0%
Power of AlchemyWhen an ally faints, this Pokémon gains its Ability.0.0%
Beast BoostRaises this Pokémon's highest stat by one stage when it faints another Pokémon.0.0%
RKS SystemChanges this Pokémon's type to match its held Memory.0.0%
Electric SurgeWhen this Pokémon enters battle, it changes the terrain to Electric Terrain.0.0%
Psychic SurgeWhen this Pokémon enters battle, it changes the terrain to Psychic Terrain.0.0%
Misty SurgeWhen this Pokémon enters battle, it changes the terrain to Misty Terrain.0.0%
Grassy SurgeWhen this Pokémon enters battle, it changes the terrain to Grassy Terrain.0.0%
Full Metal BodyOther Pokémon cannot lower this Pokémon's stats.0.0%
Shadow ShieldWhen this Pokémon has full HP, regular damage from moves is halved.0.0%
Prism ArmorReduces super-effective damage to 0.75×.0.0%
NeuroforceIncreases super-effective damage dealt to 1.25×.0.0%
Intrepid SwordBoosts Attack in battle.0.0%
Dauntless ShieldBoosts Defense in battle.0.0%
LiberoLibero changes the Pokémon's type to that of its previously used attack.0.0%
Ball FetchIf the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.0.0%
Cotton DownWhen Ignores moves and abilities that draw in moves.0.0%
Propeller TailIgnores moves and abilities that draw in moves.0.0%
Mirror ArmorReflects any stat-lowering effects.0.0%
Gulp MissileIf a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP.0.0%
StalwartIgnores moves and abilities that draw in moves.0.0%
Steam EngineBoosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.0.0%
Punk RockBoosts sound-based moves and halves damage from the same moves.0.0%
Sand SpitCreates a sandstorm when hit by an attack.0.0%
HospitalityWhen a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.0.0%
Ice ScalesHalves damage from Special moves.0.0%
RipenDoubles the effect of berries.0.0%
Ice FaceThe Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows.0.0%
Power SpotJust being next to the Pokémon powers up moves.0.0%
MimicryChanges type depending on the terrain.0.0%
Screen CleanerNullifies effects of Light Screen, Reflect, and Aurora Veil.0.0%
Steely SpiritPowers up ally Pokémon's Steel-type moves.0.0%
Toxic ChainMay cause bad poisoning when the Pokémon hits an opponent with a move.0.0%
Perish BodyWhen hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.0.0%
Wandering SpiritSwaps abilities with opponents on contact.0.0%
Gorilla TacticsBoosts the Pokémon's Attack stat but only allows the use of the first selected move.0.0%
Neutralizing GasNeutralizes abilities of all Pokémon in battle.0.0%
Pastel VeilPrevents the Pokémon and its allies from being poisoned.0.0%
Hunger SwitchCauses Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode0.0%
Quick DrawEnables the Pokémon to move first occasionally.0.0%
Unseen FistContact moves can strike through Protect/Detect.0.0%
Curious MedicineResets all stat changes upon entering battlefield.0.0%
TransistorPowers up Electric-type moves.0.0%
Dragon’s MawPowers up Dragon-type moves.0.0%
Chilling NeighBoosts Attack after knocking out a Pokémon.0.0%
Grim NeighBoosts Special Attack after knocking out a Pokémon.0.0%
As OneThis Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.0.0%
As OneThis Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.0.0%
Lingering AromaContact changes the attacker's Ability to Lingering Aroma.0.0%
Seed SowerTurns the ground into Grassy Terrain when the Pokémon is hit by an attack.0.0%
Thermal ExchangeRaises Attack when hit by a Fire-type move. Cannot be burned.0.0%
Anger ShellWhen the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised.0.0%
Purifying SaltProtects from status conditions and halves damage from Ghost-type moves.0.0%
Well-Baked BodyImmune to Fire-type moves, and Defense is sharply boosted.0.0%
Wind RiderGives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one.0.0%
Guard DogBoosts Attack if intimidated, and prevents being forced to switch out.0.0%
Rocky PayloadPowers up Rock-type moves.0.0%
Wind PowerWhen hit by a wind move, the power of the next Electric-type move it uses is doubled.0.0%
Zero to HeroTransforms into its Hero Form when switching out.0.0%
CommanderGoes inside the mouth of an ally Dondozo if one is on the field.0.0%
ElectromorphosisWhen hit by an attack, the power of the next Electric-type move it uses is doubled.0.0%
ProtosynthesisRaises highest stat in harsh sunlight, or if holding Booster Energy.0.0%
Quark DriveRaises highest stat on Electric Terrain, or if holding Booster Energy.0.0%
Good as GoldGives immunity to status moves.0.0%
Vessel of RuinLowers Special Attack of all Pokémon except itself.0.0%
Embody AspectEmbody Aspect boosts a particular stat, depending on the form of a Terastallized Ogerpon0.0%
Tera ShiftWhen Terapagos enters the battle, it turns into its Terastal Form until the end of the battle. 0.0%
Tera ShellAll damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.0.0%
Teraform ZeroAs soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects. 0.0%
Poison PuppeteerPokémon poisoned by Pecharunt's moves will also become confused.0.0%
Piercing DrillWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves.0.0%
DragonizeThe Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.0.0%
Mega SolThe Pokémon can use its moves as if the weather were harsh sunlight.0.0%
Spicy SprayWhen the Pokémon takes damage from a move, it burns the attacker.0.0%
Sword of RuinLowers Defense of all Pokémon except itself.0.0%
Tablets of RuinLowers Attack of all Pokémon except itself.0.0%
Beads of RuinLowers Special Defense of all Pokémon except itself.0.0%
Supreme OverlordAttack and Special Attack are boosted for each party Pokémon that has been defeated.0.0%
CostarCopies ally's stat changes on entering battle.0.0%
Toxic DebrisScatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.0.0%
Armor TailPrevents the opponent from using any moves that have priority, such as Quick Attack.0.0%
Earth EaterRestores HP when hit by a Ground-type move.0.0%
Mycelium MightStatus moves go last, but are not affected by the opponent's ability.0.0%
Mind’s EyeThe Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.0.0%