Items
27 items
| Name | Category | Effect | Usage |
|---|---|---|---|
| Leftovers | held | Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn. | 13.5% |
| Focus Sash | held | Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed. | 13.0% |
| White Herb | held | Held: Resets all lowered stats to normal at end of turn. Consumed after use. | 4.2% |
| Fairy Feather | held | Boosts the power of Fairy-type moves. | 3.8% |
| Mental Herb | held | Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body. | 0.9% |
| Scope Lens | held | Held: Raises the holder’s critical hit ratio by one stage. | 0.6% |
| Bright Powder | held | Held: Increases the holder’s evasion by 1/9 (11 1/9%). | 0.5% |
| Quick Claw | held | Held: Holder has a 3/16 (18.75%) chance to move first. | 0.2% |
| Shell Bell | held | Held: Holder receives 1/8 of the damage it deals when attacking. | 0.1% |
| King’s Rock | held | Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking. | 0.1% |
| Light Ball | held | Doubles Pikachu’s Attack and Special Attack. Breed on Pikachu or Raichu: Pichu Egg will have Volt Tackle. | 0.1% |
| Focus Band | held | Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP. | 0.0% |
| Heat Rock | held | Held: Sunny Day by the holder lasts 8 rounds instead of 5. | 0.0% |
| Damp Rock | held | Held: Rain Dance by the holder lasts 8 rounds instead of 5. | 0.0% |
| Shed Shell | held | Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of. | 0.0% |
| Big Root | held | Held: Increases HP recovered from draining moves, Ingrain, and Aqua Ring by 3/10 (30%). | 0.0% |
| Wide Lens | held | Held: Provides a 1/10 (10%) boost in accuracy to the holder. | 0.0% |
| Muscle Band | held | Held: Boosts the damage of physical moves used by the holder by 10%. | 0.0% |
| Wise Glasses | held | Held: Boosts the damage of special moves used by the holder by 1/10 (10%). | 0.0% |
| Expert Belt | held | Held: Holder’s Super Effective moves do 20% extra damage. | 0.0% |
| Light Clay | held | Held: Light Screen and Reflect used by the holder last 8 rounds instead of 5. | 0.0% |
| Life Orb | held | Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP. | 0.0% |
| Zoom Lens | held | Held: Provides a 1/5 (20%) boost in accuracy if the holder moves after the target. | 0.0% |
| Metronome | held | Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost. | 0.0% |
| Iron Ball | held | Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder. | 0.0% |
| Icy Rock | held | Held: Hail by the holder lasts 8 rounds instead of 5. | 0.0% |
| Smooth Rock | held | Held: Sandstorm by the holder lasts 8 rounds instead of 5. | 0.0% |